Willys Jeep

Posted in Gallery, Personal on August 27th, 2009 by Kirk Gillard

This is my first attempt at a higher poly game model. The Jeep itself uses 1024 texture attribute maps (color, bump, spec, alpha) and is comprised of 4982 tris

Jeep Textures

The .50 caliber machine gun uses 256 texture attribute maps (color, bump, spec, alpha) and is comprised of 383 tris.

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