Dreamscape Siege MMORG

Posted in Gallery, Personal on August 28th, 2009 by Kirk Gillard

This is a portion of the work I did for “Dreamscape Siege”

This is a set of low poly blacksmith props. The forge uses 512 texture attribute maps (color, normal, spec) and is comprised of 154 tris. The tools use a set of 256 texture attribute maps (color, normal, spec) and are comprised of 392 tris.

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