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    This is a damaged concrete pillar where I used Mudbox to create the primary normal map, and vertex color to dictate the location of smaller tiling textures.

Primary Normal

Diffuse Overlay

Concrete Normal

Damage Normal

Rust Diffuse Tile

    Any feedback or criticism is always welcome. Thank you for taking the time to view this asset.

~Kirk

   



Destroyed Concrete Pillar

Asset is displayed in the Unreal 3 Editor   

Destroyed Pillar

Destroyed Pillar

Destroyed Pillar

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