Survivor Tools

Posted in Gallery, Professional on August 25th, 2009 by Kirk Gillard

This is a set of ascetylene tank props  from Dark Void. It uses 1024 diffuse, normal maps, and a 512 specular/specular color map.

All work is displayed in the Unreal 3 Editorunreal3

Ascetylene Tanks

Textures

tanks_diffusetanks_normaltanks_spectanks_wireframe

This is a set of tools from Dark Void. It uses 512 diffuse, normal, and specular.

Textures

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Metal Bridge

Posted in Gallery, Professional on August 25th, 2009 by Kirk Gillard

This is a metal bridge frame from Dark Void. It uses 512×1024 diffuse, normal, specular, and specular color maps.

All work is displayed in the Unreal 3 Editorunreal3

Textures

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Survivor Scaffolding

Posted in Gallery, Professional on August 25th, 2009 by Kirk Gillard

This is a set of assets that were used to construct the scaffolding in Dark Void.

All work is displayed in the Unreal 3 Editorunreal3

Textures

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Watcher Crates/Cover Objects

Posted in Gallery, Professional on August 21st, 2009 by Kirk Gillard

This is a set of assets that are used in the cover based gameplay sections in Dark Void.

All work is displayed in the Unreal 3 Editorunreal3

Medium crate textures

Small crate textures

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